Fixed validation of Steam OpenID server's SSL certificate.Internal: Fixed JSON encoding for empty arrays/objects.Also added as console command "openiddebug" (with parameters 0/1).Added option to debug OpenID issues with command line argument "-debugopenid".Fixed XSS attacks by Steam profile name ( #152).Fixed menu expand button being behind the map.Added API getplayerinventories: Single request to get inventories of all currently online players (thanks to Prisma501 for providing the base code) ( #114).I plan to get some tickets done next week but can not promise anything.Fixed: Location of persistent data file. ![]() Only compatible with A17.0 b221 and newer.Fixed: Quality parameter on give command.Fixed: Game version compatibility of GamePrefs (not using hardcoded EnumGamePref values anymore as they can change between game versions).Specify a negative number combined with a firstline value to get the count lines up to (and including) the specified entry.Specify a negative number combined with no firstline value to get the count last lines stored in the log.Added: Parameter count to GetLog API, allowing to override how many lines are returned in one query (up to 1000 from the default 50).Added: Bool parameters showiconname and showiconcolor to GetPlayerInventory and GetPlayerInventories APIs to exclude the icon name and/or color if not needed.Changed: Trying to execute a non-existing command through the Web API will return HTTP code 404 instead of 501.Fixed: Marker clustering on high zoom levels.Fixed: rendermap throwing (irrelevant) warnings, rendermap not cleaning up properly after finishing.Fixed: Player inventory screen not respecting A17's new bag size (9*5 instead of 8*4). ![]()
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